Therefore, we never jump straight into sketching too early. We invest time in bringing order to your requirements and understanding what we’re about to design. This results in a simple and coherent product experience. We put user needs at the center of our efforts focusing on designing usable, delightful, efficient, and fun experiences. From user onboarding to feedback and review, our products consist of an integrated set of experiences working together seamlessly.
To design a great app we need to understand who your users are, in what context they will use your product, and what needs they will be looking to meet. This is what we will be doing during the research phase. In our research process, we focus on competitive benchmarking, analytical data review, user research, persona development, user flows, and user journeys.
UX UI DESIGN
The designing phase begins with sketching. The designers usually make handmade sketches to visualize the concept with simple terms. The UX/UI designers can stick to a particular option after the sketching process.
A wireframe is a visual structure that depicts the page hierarchy and the elements in the product. A wireframe is considered as the backbone of the product. It’s also called the skeleton of the design. It’s mostly about the overall look of the final product.
Mockups are a mid- or high-fidelity visualization of your design. Mockups deliver the visual look of the product design, and they are great for evaluating the look and feel of your design.
Prototypes concentrate on the feel of the UI/UX product that one is designing. It’s more about the interaction experience. Prototypes give you the effect of a simulator.
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